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Post-Production Audio | High Ground Sound

Post Audio

Podcast & Radio
Sound Design
Hometown Boys
Sound Design, Mix, Edit & Production Sound
Post-Sound Reel 2019
Lamborghini Huracán EVO: THE CHASE
Post-Sound FX Recording of Lamborghini
Curious Customs
Sound Design, Mix, Edit & Production Sound
Battle Buddy
Sound Design, Mix & Edit
Activist State
Sound Design, Mix, Edit & Production Sound
The Chase : Playboy Condoms
Sound Design & Mix
Only One Word
Sound Design, Mix & Edit
The Bourne Elimination
Sound Design, Edit, Mix & Music Composition
Nothing
Sound Design, Edit & Mix
Ukranium
Sound Design, Edit & Mix
Motu – Remixed
Sound Design

 

Audio Editing & Sweetening
A Note on Editing for Different Applications:
Apps, ADR and video game content are treated differently than documentary and film/video content. With App audio, I aim for it to sound like it were in a vacuum, pristinely clean. Video Game and ADR is similar, as I will add wanted effects afterward. With film/video audio the audience accept some ambient noise. In narrative works, the goal is to minimize it and replace it with a desired ambience. Documentary works are more forgiving and the task is to make sure the audio pops. In either case, the goal is to minimize noise, but maintain that the audio lives in the space that we see on screen. In some cases, I know that sound design or music will hide imperfections. Audio is edited with the mix in mind. Sometimes this means treating it with the App/ADR approach, others it is about reduction and balance. Each audio edit is entirely dependent on what is possible with the given recording weighed against what the desired output is.

Use headphones for proper A/B listening:

Marketing Video

Audio Issues: Dialogue was captured in a noisy environment. The voice is harsh and clipped – likely from bad gain settings or low quality recording equipment.

Sweetened Dialogue:
The edginess has been removed and the background noise reduced. The remaining noise will be hidden by music. Further removal risks potential tonal destruction and artifacts.

Final Mix: Mixed with the music bed the piece sounds clean and the voice sounds smooth.

 

Phone App Trivia [for a San Francisco Tech Start-Up]

BEFORE

Audio Issues: Constant electrical buzz crossing 20+ tonal frequencies, loud noise floor from the room, pops, clicks, edgy sound from poor recording technique and possibly too much compression.

AFTER

Sweetening: While it’s been softened to feel less aggressive, some of the edginess remains from the original recording technique. Given its output for a radio-esque format, this is acceptable for the market audience.

 

Edit & Mix

HRE3D+ Titanium Wheels: Second Generation
Sound Edit & Mix
Life is Good: Grow the Good Tour
Sound Edit & Mix
Life is Good: Good Stories
Sound Edit & Mix
The Deloitte Greenhouse Experience – Behind the Breakthrough
Sound Edit & Mix